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godot/modules/gdscript/editor
George Marques eba3e0a9fc
GDScript: Support `%` in shorthand for `get_node`
The `%` is used in scene unique nodes. Now `%` can also be used instead
of `$` for the shorthand, besides being allowed generally anywhere in
the path as the prefix for a node name.
2022-05-27 13:46:18 -03:00
..
script_templates Refactor GDScript/C# script templates logic to be editor-only 2022-03-28 16:21:00 +02:00
gdscript_highlighter.cpp GDScript: Support `%` in shorthand for `get_node` 2022-05-27 13:46:18 -03:00
gdscript_highlighter.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
gdscript_translation_parser_plugin.cpp Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>` 2022-05-03 01:43:50 +02:00
gdscript_translation_parser_plugin.h Add a new HashSet template 2022-05-20 22:40:38 +02:00