mirror of https://github.com/godotengine/godot
The `%` is used in scene unique nodes. Now `%` can also be used instead of `$` for the shorthand, besides being allowed generally anywhere in the path as the prefix for a node name. |
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|---|---|---|
| .. | ||
| script_templates | ||
| gdscript_highlighter.cpp | ||
| gdscript_highlighter.h | ||
| gdscript_translation_parser_plugin.cpp | ||
| gdscript_translation_parser_plugin.h | ||