mirror of https://github.com/godotengine/godot
If an invalid type is supplied (which can still be done from a script), a warning is printed (along with a workaround for ViewportTexture). This also adds support for "negative" resource hints such as "Texture2D,-ViewportTexture" to exclude one or more subclasses from a class hint. Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com> |
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| .. | ||
| dist | ||
| error_suppressions | ||
| extension_api_validation | ||
| msvs | ||
| scripts | ||
| utility | ||