mirror of https://github.com/godotengine/godot
-Added LocalVector (needed it) -Added stb_rect_pack (It's pretty cool, we could probably use it for other stuff too) -Fixes and changes all around the place -Added library for 128 bits fixed point (required for Delaunay3D) |
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| .. | ||
| oidn.h | ||
| oidn.hpp | ||
| version.h | ||