mirror of https://github.com/godotengine/godot
Embree initially only supported x86_64, then got arm64 support added. Now it seems to be possible to build it with Emscripten (wasm32) and on x86_32 Windows. |
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|---|---|---|
| .. | ||
| SCsub | ||
| config.py | ||
| godot_update_embree.py | ||
| lightmap_raycaster_embree.cpp | ||
| lightmap_raycaster_embree.h | ||
| raycast_occlusion_cull.cpp | ||
| raycast_occlusion_cull.h | ||
| register_types.cpp | ||
| register_types.h | ||
| static_raycaster_embree.cpp | ||
| static_raycaster_embree.h | ||