mirror of https://github.com/godotengine/godot
Removes some unnecessary includes from `editor_node.h`, and instead add those where they're used. Removes unnecessary `editor_node.h` includes in various editor classes. Renames `dynamicfont` to `dynamic_font` in a couple files. Misc cleanup while jumping through that rabbit hole. |
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| .. | ||
| visual_script_editor.cpp | ||
| visual_script_editor.h | ||
| visual_script_property_selector.cpp | ||
| visual_script_property_selector.h | ||