mirror of https://github.com/godotengine/godot
Automatically starts the editor debug server at given <IP>:<PORT>. E.g.: # Run editor and debug server listening on any interface, port 8080 godot3 -e --path proj/proj_empty --debug-server *:8080 # Run the godot project connecting to that debug server. godot3 --path proj/proj_empty --remote-debug 127.0.0.1:8080 |
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| .. | ||
| tests | ||
| SCsub | ||
| app_icon.png | ||
| default_controller_mappings.h | ||
| gamecontrollerdb.txt | ||
| godotcontrollerdb.txt | ||
| input_default.cpp | ||
| input_default.h | ||
| main.cpp | ||
| main.h | ||
| main_builders.py | ||
| main_timer_sync.cpp | ||
| main_timer_sync.h | ||
| performance.cpp | ||
| performance.h | ||
| splash.png | ||