mirror of https://github.com/godotengine/godot
Part of the current network profiler stack. Tracks synchronizers, incoming/outgoing state sizes, and their bandwidth usage. |
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| .. | ||
| editor_network_profiler.cpp | ||
| editor_network_profiler.h | ||
| multiplayer_editor_plugin.cpp | ||
| multiplayer_editor_plugin.h | ||
| replication_editor.cpp | ||
| replication_editor.h | ||