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godot/modules/websocket
Fabio Alessandrelli 95401f0753 [WebSocket] Clarify that connect_to_url is non-blocking 2024-11-27 13:31:28 +01:00
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doc_classes [WebSocket] Clarify that connect_to_url is non-blocking 2024-11-27 13:31:28 +01:00
editor Parse fragment from URL 2024-09-27 19:42:30 +08:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
config.py SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
emws_peer.cpp Parse fragment from URL 2024-09-27 19:42:30 +08:00
emws_peer.h Set clang-format `RemoveSemicolon` rule to `true` 2024-10-25 13:49:43 -04:00
library_godot_websocket.js Merge pull request #79407 from zaevi/fix_web_websocket-close-reason 2023-10-13 11:42:41 +02:00
packet_buffer.h [WS] Implement wslay unbuffered message parsing 2024-11-12 17:19:39 +01:00
register_types.cpp Style: Harmonize header includes in modules 2023-06-15 14:35:45 +02:00
register_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
remote_debugger_peer_websocket.cpp Reduce and prevent unnecessary random-access to `List` 2024-05-04 16:08:55 +02:00
remote_debugger_peer_websocket.h Style: Harmonize header includes in modules 2023-06-15 14:35:45 +02:00
websocket_multiplayer_peer.cpp Replace error checks against `size` with `is_empty` 2024-02-09 12:50:15 +01:00
websocket_multiplayer_peer.h Style: Harmonize header includes in modules 2023-06-15 14:35:45 +02:00
websocket_peer.cpp [WebSocket] Add optional heartbeat via "ping" control frames. 2024-11-07 15:18:46 +01:00
websocket_peer.h [WS] Implement wslay unbuffered message parsing 2024-11-12 17:19:39 +01:00
wsl_peer.cpp [WS] Implement wslay unbuffered message parsing 2024-11-12 17:19:39 +01:00
wsl_peer.h [WS] Implement wslay unbuffered message parsing 2024-11-12 17:19:39 +01:00