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godot/modules/mono/editor
Lukas Tenbrink b5c31ebb41 Add contains_char() for single-character 'contains' calls. 2024-12-06 20:23:35 +01:00
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Godot.NET.Sdk [.NET] Preserve no-hint behavior for unmarshallable generics in dictionaries 2024-11-21 20:38:55 +01:00
GodotTools Add Codium support to C# external editors 2024-11-02 00:00:41 +01:00
script_templates SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
bindings_generator.cpp Add contains_char() for single-character 'contains' calls. 2024-12-06 20:23:35 +01:00
bindings_generator.h Add ReadOnlySpan API Overloads 2024-10-09 23:14:38 +08:00
code_completion.cpp Use `(r)find_char` instead of `(r)find` for single characters 2024-11-17 10:02:18 +01:00
code_completion.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
editor_internal_calls.cpp Extract editor main screen 2024-09-09 11:06:18 -04:00
editor_internal_calls.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
hostfxr_resolver.cpp Merge pull request #92316 from alula/msvc-clang 2024-08-29 10:36:17 +02:00
hostfxr_resolver.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
semver.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
semver.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00