mirror of https://github.com/godotengine/godot
Saving movies can require a lot of disk space, and running out of disk space may cause the entire recording to have to be redone. This also prints a message on startup to state that Movie Maker mode is enabled, along with the requested framerate. Since Movie Maker mode forces non-real-time simulation, it's important to know that it is enabled when starting the project. |
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| .. | ||
| SCsub | ||
| movie_writer.cpp | ||
| movie_writer.h | ||
| movie_writer_mjpeg.cpp | ||
| movie_writer_mjpeg.h | ||
| movie_writer_pngwav.cpp | ||
| movie_writer_pngwav.h | ||