mirror of https://github.com/godotengine/godot
Add necessary build flags and switch from using a GLES2 context to a GLES3 one. This also enables building for OpenXR Co-authored-by: m4gr3d <fhuyakou@gmail.com> Co-authored-by: dsnopek <dsnopek@gmail.com> |
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| .. | ||
| action_map | ||
| doc_classes | ||
| editor | ||
| extensions | ||
| scene | ||
| SCsub | ||
| config.py | ||
| openxr_api.cpp | ||
| openxr_api.h | ||
| openxr_interface.cpp | ||
| openxr_interface.h | ||
| openxr_util.cpp | ||
| openxr_util.h | ||
| register_types.cpp | ||
| register_types.h | ||
| util.h | ||