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godot/servers/rendering/renderer_rd/storage_rd
Thaddeus Crews f56a4d4fe4
Merge pull request #105138 from stuartcarnie/fix_hangs
Renderer: Reduce scope of mutex locks to prevent common deadlocks
2025-04-14 19:39:47 -05:00
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SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
forward_id_storage.cpp
forward_id_storage.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
light_storage.cpp Core: Use `Math` namespace for constants 2025-04-10 16:29:30 -05:00
light_storage.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
material_storage.cpp Merge pull request #105138 from stuartcarnie/fix_hangs 2025-04-14 19:39:47 -05:00
material_storage.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
mesh_storage.cpp Fix broken skeletal animated meshes 2025-02-12 22:25:22 -03:00
mesh_storage.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
particles_storage.cpp Rendering: Fix `Math` constant conversion 2025-04-11 12:33:57 -05:00
particles_storage.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
render_buffer_custom_data_rd.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
render_data_rd.cpp Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
render_data_rd.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
render_scene_buffers_rd.compat.inc Resolve load and store ops automatically for render passes for discardable textures. 2024-11-25 11:27:48 -03:00
render_scene_buffers_rd.cpp Merge pull request #89782 from KoBeWi/stdArrayList 2025-03-28 17:29:40 +01:00
render_scene_buffers_rd.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
render_scene_data_rd.cpp Remove unused headers in servers. 2024-12-20 18:51:01 +08:00
render_scene_data_rd.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
texture_storage.cpp Replace size() == 0 with is_empty(). 2025-04-02 19:18:43 +08:00
texture_storage.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
utilities.cpp BasisUniversal: Ensure ASTC's HDR variant is supported when transcoding 2025-03-07 15:26:03 +01:00
utilities.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00