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godot/platform/android/export
Fredia Huya-Kouadio b4f25b1863 Clean up the XR editor logic
- Coalesce common logic into the `main` flavor to avoid duplication
- Code cleanup
2025-01-16 09:40:30 -08:00
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export.cpp Updates how the `REQUEST_INSTALL_PACKAGES` permission is handled 2024-12-25 20:04:34 -08:00
export.h [Export] Add readable descriptions and validation warnings to the export options. 2023-04-19 08:35:59 +03:00
export_plugin.cpp Clean up the XR editor logic 2025-01-16 09:40:30 -08:00
export_plugin.h Add option to disable Swipe-to-Dismiss for Wear OS 2024-12-20 23:21:50 +05:30
godot_plugin_config.cpp Re-architect how Android plugins are packaged and handled at export time 2023-07-18 19:14:53 +02:00
godot_plugin_config.h Re-architect how Android plugins are packaged and handled at export time 2023-07-18 19:14:53 +02:00
gradle_export_util.cpp Use implicit launch when running a Godot Android project from the editor 2025-01-13 08:52:17 -08:00
gradle_export_util.h Android Code Cleanup: Rename constants to uppercase 2024-12-23 14:14:41 +05:30
logo.svg Style: Optimize `.svg` files with `svgo` 2024-06-23 08:15:19 -05:00
run_icon.svg Style: Optimize `.svg` files with `svgo` 2024-06-23 08:15:19 -05:00