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godot/platform
Thaddeus Crews 7eabfab466
Merge pull request #106836 from Riteo/return-is-missing
Wayland: Add missing return in selection logic
2025-05-27 09:39:31 -05:00
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android Merge pull request #106797 from syntaxerror247/nomedia-crash 2025-05-27 09:39:22 -05:00
ios Introduce 'visionos' platform derived from 'apple_embedded' 2025-05-19 15:47:01 -07:00
linuxbsd Wayland: Add missing return in selection logic 2025-05-26 20:36:15 +02:00
macos Add `resize_initialized` and `resize_uninitialized` to `Vector`. These functions serve as replacements for `resize`, to make sure the caller understands whether elements need to be initialized 'by hand' after the call. 2025-05-26 18:35:41 +02:00
visionos Introduce 'visionos' platform derived from 'apple_embedded' 2025-05-19 15:47:01 -07:00
web [Web] Always return `0` for `OS::get_process_id()` 2025-05-16 15:46:34 -04:00
windows Add `resize_initialized` and `resize_uninitialized` to `Vector`. These functions serve as replacements for `resize`, to make sure the caller understands whether elements need to be initialized 'by hand' after the call. 2025-05-26 18:35:41 +02:00
SCsub SCons: Begin decoupling generation & build code 2025-04-25 08:23:01 -05:00
platform_builders.py SCons: Begin decoupling generation & build code 2025-04-25 08:23:01 -05:00
register_platform_apis.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00