mirror of https://github.com/godotengine/godot
-Make sure materials are named in OBJ importer, so they can be saved outside as resources. |
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|---|---|---|
| .. | ||
| SCsub | ||
| editor_import_collada.cpp | ||
| editor_import_collada.h | ||
| editor_import_plugin.cpp | ||
| editor_import_plugin.h | ||
| editor_scene_importer_gltf.cpp | ||
| editor_scene_importer_gltf.h | ||
| resource_importer_csv_translation.cpp | ||
| resource_importer_csv_translation.h | ||
| resource_importer_obj.cpp | ||
| resource_importer_obj.h | ||
| resource_importer_scene.cpp | ||
| resource_importer_scene.h | ||
| resource_importer_texture.cpp | ||
| resource_importer_texture.h | ||
| resource_importer_wav.cpp | ||
| resource_importer_wav.h | ||