| .. |
|
effects
|
Optimize Mobile renderer by using FP16 explicitly.
|
2025-06-09 14:39:35 -03:00 |
|
environment
|
Merge pull request #106673 from retrotails/master
|
2025-06-06 17:37:09 +02:00 |
|
forward_clustered
|
Merge pull request #80710 from apples/7174-apples-stencil
|
2025-06-12 01:15:35 +02:00 |
|
forward_mobile
|
Check render target validity before getting motion vector texture in mobile renderer
|
2025-06-13 18:52:02 -05:00 |
|
shaders
|
Merge pull request #107404 from beicause/mobile-spatial-light-shader-builtins
|
2025-06-12 22:48:58 +02:00 |
|
spirv-reflect
|
…
|
|
|
storage_rd
|
Fix global shader texture uniform
|
2025-06-13 13:24:38 +08:00 |
|
SCsub
|
…
|
|
|
cluster_builder_rd.cpp
|
Add shader baker to project exporter.
|
2025-05-27 12:45:27 -03:00 |
|
cluster_builder_rd.h
|
Add shader baker to project exporter.
|
2025-05-27 12:45:27 -03:00 |
|
framebuffer_cache_rd.cpp
|
…
|
|
|
framebuffer_cache_rd.h
|
Use idiomatic templating vargs in a few places to reduce code.
|
2025-06-08 12:24:07 +02:00 |
|
pipeline_cache_rd.cpp
|
…
|
|
|
pipeline_cache_rd.h
|
Style: Replace header guards with `#pragma once`
|
2025-03-07 17:33:47 -06:00 |
|
pipeline_hash_map_rd.h
|
Fix `Invalid Task ID` error spam in `PipelineHashMapRD`.
|
2025-03-12 19:59:13 +02:00 |
|
renderer_canvas_render_rd.cpp
|
Add shader baker to project exporter.
|
2025-05-27 12:45:27 -03:00 |
|
renderer_canvas_render_rd.h
|
Add shader baker to project exporter.
|
2025-05-27 12:45:27 -03:00 |
|
renderer_compositor_rd.cpp
|
Add shader baker to project exporter.
|
2025-05-27 12:45:27 -03:00 |
|
renderer_compositor_rd.h
|
Add shader baker to project exporter.
|
2025-05-27 12:45:27 -03:00 |
|
renderer_scene_render_rd.cpp
|
Add SMAA 1x
|
2025-05-21 15:02:09 -04:00 |
|
renderer_scene_render_rd.h
|
Add shader baker to project exporter.
|
2025-05-27 12:45:27 -03:00 |
|
shader_rd.cpp
|
Add shader baker to project exporter.
|
2025-05-27 12:45:27 -03:00 |
|
shader_rd.h
|
Add shader baker to project exporter.
|
2025-05-27 12:45:27 -03:00 |
|
uniform_set_cache_rd.cpp
|
Optimize RenderForwardClustered::_setup_render_pass_uniform_set by reducing Vector allocations during push_back operations
|
2024-12-02 15:03:50 +01:00 |
|
uniform_set_cache_rd.h
|
Use idiomatic templating vargs in a few places to reduce code.
|
2025-06-08 12:24:07 +02:00 |