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godot/platform/android/export
Rémi Verschelde ae33da972b
Merge pull request #106709 from m4gr3d/fix_transparency_flags
Fix transparency background issue on Android
2025-06-12 23:32:44 +02:00
..
export.cpp Updates how the `REQUEST_INSTALL_PACKAGES` permission is handled 2024-12-25 20:04:34 -08:00
export.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
export_plugin.cpp Merge pull request #106709 from m4gr3d/fix_transparency_flags 2025-06-12 23:32:44 +02:00
export_plugin.h Fix transparency background issue on Android 2025-06-02 22:45:16 -07:00
godot_plugin_config.cpp Re-architect how Android plugins are packaged and handled at export time 2023-07-18 19:14:53 +02:00
godot_plugin_config.h Style: Begin integrating simple `.clangd` fixes 2025-03-22 13:24:35 -05:00
gradle_export_util.cpp Add support for exporting to Google Play Instant 2025-05-23 22:00:14 +05:45
gradle_export_util.h [Export] Use project settings overrides with the target preset features instead of current platform features. 2025-04-08 21:22:37 +03:00
logo.svg Style: Enforce trailing newlines on svgs 2025-02-18 11:02:45 -06:00
run_icon.svg Style: Enforce trailing newlines on svgs 2025-02-18 11:02:45 -06:00