mirror of https://github.com/godotengine/godot
Adds API to bake a CSG root node operation to either a static ArrayMesh or a ConcavePolygonShape3D physics collision shape. Adds menu options to the editor plugin when selecting a CSG root node to add baked sibling nodes. |
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| .. | ||
| csg_gizmos.cpp | ||
| csg_gizmos.h | ||