mirror of https://github.com/godotengine/godot
Use the `.generated` suffix instead of `_Generated` so .NET marks C# file generated by Godot source generators as generated code. |
||
|---|---|---|
| .. | ||
| Godot.NET.Sdk | ||
| Godot.SourceGenerators | ||
| Godot.SourceGenerators.Sample | ||
| Godot.NET.Sdk.sln | ||