mirror of https://github.com/godotengine/godot
Previously, libudev was ignored if SOWRAP_ENABLED was defined (it is defined by default) because otherwise it would crash CI builds due to a missing header, and dbus was always linked dynamically. This commit should fix this issue and make libudev usable again |
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| .. | ||
| SDL_dbus.c | ||
| SDL_dbus.h | ||
| SDL_evdev.c | ||
| SDL_evdev.h | ||
| SDL_evdev_capabilities.c | ||
| SDL_evdev_capabilities.h | ||
| SDL_evdev_kbd.c | ||
| SDL_evdev_kbd.h | ||
| SDL_evdev_kbd_default_accents.h | ||
| SDL_evdev_kbd_default_keymap.h | ||
| SDL_fcitx.c | ||
| SDL_fcitx.h | ||
| SDL_ibus.c | ||
| SDL_ibus.h | ||
| SDL_ime.c | ||
| SDL_ime.h | ||
| SDL_system_theme.c | ||
| SDL_system_theme.h | ||
| SDL_threadprio.c | ||
| SDL_udev.c | ||
| SDL_udev.h | ||