mirror of https://github.com/godotengine/godot
Only Vulkan is fully implemented for now, so OpenGL isn't available in the project manager yet. This also makes the rendering driver checks use lowercase names everywhere for consistency. |
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|---|---|---|
| .. | ||
| app | ||
| gradle/wrapper | ||
| lib | ||
| nativeSrcsConfigs | ||
| build.gradle | ||
| gradle.properties | ||
| gradlew | ||
| gradlew.bat | ||
| settings.gradle | ||