mirror of https://github.com/godotengine/godot
Random-access access to `List` when iterating is `O(n^2)` (`O(n)` when accessing a single element) * Removed subscript operator, in favor of a more explicit `get` * Added conversion from `Iterator` to `ConstIterator` * Remade existing operations into other solutions when applicable |
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|---|---|---|
| .. | ||
| doc_classes | ||
| editor | ||
| SCsub | ||
| config.py | ||
| emws_peer.cpp | ||
| emws_peer.h | ||
| library_godot_websocket.js | ||
| packet_buffer.h | ||
| register_types.cpp | ||
| register_types.h | ||
| remote_debugger_peer_websocket.cpp | ||
| remote_debugger_peer_websocket.h | ||
| websocket_multiplayer_peer.cpp | ||
| websocket_multiplayer_peer.h | ||
| websocket_peer.cpp | ||
| websocket_peer.h | ||
| wsl_peer.cpp | ||
| wsl_peer.h | ||