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godot/platform/android/java/lib
Matias N. Goldberg aaa0e2fddf Add Swappy & Pre-Transformed Swapchain
- Adds Swappy for Android for stable frame pacing
- Implements pre-transformed Swapchain so that Godot's compositor is in
charge of rotating the screen instead of Android's compositor
(performance optimization for phones that don't have HW rotator)

============================

The work was performed by collaboration of TheForge and Google. I am
merely splitting it up into smaller PRs and cleaning it up.

Changes from original PR:

- Removed "display/window/frame_pacing/android/target_frame_rate" option
to use Engine::get_max_fps instead.
- Target framerate can be changed at runtime using Engine::set_max_fps.
- Swappy is enabled by default.
- Added documentation.
- enable_auto_swap setting is replaced with swappy_mode.
2024-10-28 18:55:37 -03:00
..
aidl/com/android/vending/licensing
patches
res Add support for Android Themed Icons (monochrome) 2024-09-27 13:56:34 +02:00
src Add Swappy & Pre-Transformed Swapchain 2024-10-28 18:55:37 -03:00
srcTest/java/org/godotengine/godot/utils Extract parsing command line file to a separate class + add unit tests 2024-04-04 10:18:57 +01:00
AndroidManifest.xml Update Android dependencies for the project 2024-01-18 10:35:32 -08:00
build.gradle Improve support for XR projects 2024-09-06 00:35:50 -07:00