mirror of https://github.com/godotengine/godot
This makes VoxelGI and SDFGI work out of the box with primitive meshes, loaded OBJ meshes and CSG nodes. |
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| .. | ||
| SCsub | ||
| render_forward_mobile.cpp | ||
| render_forward_mobile.h | ||
| scene_shader_forward_mobile.cpp | ||
| scene_shader_forward_mobile.h | ||