mirror of https://github.com/godotengine/godot
The min SCons version had to be bumped as SCons 3.0 before 3.0.3 seems broken (see #92043), and there's little gain from supporting 3.0.3-3.0.5. 3.1.2 is also the first version to avoid ambiguities between Python 2 and Python 3 usage, so we finally use it as the minimum baseline. Also test against Python 3.6 which is also our minimum supported version. This should help prevent regressions whenever we modernize the build scripts. |
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| .. | ||
| android_builds.yml | ||
| godot_cpp_test.yml | ||
| ios_builds.yml | ||
| linux_builds.yml | ||
| macos_builds.yml | ||
| runner.yml | ||
| static_checks.yml | ||
| web_builds.yml | ||
| windows_builds.yml | ||