mirror of https://github.com/godotengine/godot
Primary and secondary handles are no longer differentiated by their ids, so a bool was added to tell them apart in all the handle-related methods. Includes a minor fix in CollisionPolygon3DEditor, unrelated to editor gizmos. |
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|---|---|---|
| .. | ||
| doc_classes | ||
| icons | ||
| SCsub | ||
| config.py | ||
| csg.cpp | ||
| csg.h | ||
| csg_gizmos.cpp | ||
| csg_gizmos.h | ||
| csg_shape.cpp | ||
| csg_shape.h | ||
| register_types.cpp | ||
| register_types.h | ||