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godot/modules/gdscript
Adam Scott 59c6642f2a Add missing packed scene cache clear inside `GDScriptCache::clear()` 2022-12-07 15:29:18 -05:00
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doc_classes Update docs to mention `@icon` only works with global script classes 2022-12-01 12:52:58 -06:00
editor
icons
language_server Keep GDScriptAnalyzer alive for whole parse() 2022-12-06 10:01:18 +01:00
tests Fix incomplete shadowing of member properties by parameters 2022-12-06 00:22:56 +02:00
SCsub
config.py
gdscript.cpp Move GDScript uninitialization to `GDScriptLanguage::finalize()` 2022-12-06 09:35:39 -05:00
gdscript.h
gdscript_analyzer.cpp Fix missing parent class name identifier crash 2022-12-02 21:30:19 -05:00
gdscript_analyzer.h
gdscript_byte_codegen.cpp
gdscript_byte_codegen.h
gdscript_cache.cpp Add missing packed scene cache clear inside `GDScriptCache::clear()` 2022-12-07 15:29:18 -05:00
gdscript_cache.h Move GDScript uninitialization to `GDScriptLanguage::finalize()` 2022-12-06 09:35:39 -05:00
gdscript_codegen.h
gdscript_compiler.cpp Fix incomplete shadowing of member properties by parameters 2022-12-06 00:22:56 +02:00
gdscript_compiler.h Fix incomplete shadowing of member properties by parameters 2022-12-06 00:22:56 +02:00
gdscript_disassembler.cpp
gdscript_editor.cpp Fix lookup to docs for variables initialized with `get_node` 2022-12-07 15:16:04 +03:00
gdscript_function.cpp
gdscript_function.h
gdscript_lambda_callable.cpp
gdscript_lambda_callable.h
gdscript_parser.cpp Merge pull request #69303 from Chaosus/gds_fix_loops 2022-12-01 10:21:21 +01:00
gdscript_parser.h Reset unassigned local variables to null in the loops 2022-11-28 19:45:24 +03:00
gdscript_rpc_callable.cpp
gdscript_rpc_callable.h
gdscript_tokenizer.cpp
gdscript_tokenizer.h
gdscript_utility_functions.cpp
gdscript_utility_functions.h
gdscript_vm.cpp
gdscript_warning.cpp GDScript: Don't warn about RETURN_VALUE_DISCARDED by default 2022-11-22 15:01:24 +01:00
gdscript_warning.h
register_types.cpp
register_types.h