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godot/tests/core/math
Silc Lizard (Tokage) Renew d0c421976c Fix looking at with 180 degree arc
Co-authored-by: Fruitsalad <949631+fruitsalad@users.noreply.github.com>
2025-01-02 15:47:01 +09:00
..
test_aabb.h Always add decimal when printing float 2024-10-23 15:00:21 +02:00
test_astar.h
test_basis.h [Tests] Fix some invalid error messages 2024-07-10 15:57:52 +02:00
test_color.h Increase precision in linear_to_srgb and srgb_to_linear 2024-12-20 10:49:43 -07:00
test_expression.h Fix parsing of `4.` in Expression 2024-07-02 20:53:52 +08:00
test_geometry_2d.h Replace Clipper1 library by Clipper2 library 2024-04-20 13:37:59 +02:00
test_geometry_3d.h Fix some uses of float and real_t in core/math 2024-03-29 16:44:12 -07:00
test_math_funcs.h Style: Trim trailing whitespace and ensure newline at EOF 2024-05-08 10:12:46 +02:00
test_plane.h
test_projection.h Add tests for `Projection` 2024-11-27 11:09:10 +01:00
test_quaternion.h Fix looking at with 180 degree arc 2025-01-02 15:47:01 +09:00
test_random_number_generator.h
test_rect2.h Always add decimal when printing float 2024-10-23 15:00:21 +02:00
test_rect2i.h
test_transform_2d.h Add more unit tests for Transform2D 2024-04-10 23:17:15 +02:00
test_transform_3d.h Add rotation unit tests for Transform3D 2024-04-10 22:27:14 +02:00
test_vector2.h [Tests] Fix unit tests in template builds 2024-06-29 18:35:50 +02:00
test_vector2i.h Implement `Vector2i/3i/4i` methods: `distance_to` and `distance_squared_to` 2023-10-12 13:46:49 +02:00
test_vector3.h [Tests] Fix unit tests in template builds 2024-06-29 18:35:50 +02:00
test_vector3i.h Implement `Vector2i/3i/4i` methods: `distance_to` and `distance_squared_to` 2023-10-12 13:46:49 +02:00
test_vector4.h
test_vector4i.h Implement `Vector2i/3i/4i` methods: `distance_to` and `distance_squared_to` 2023-10-12 13:46:49 +02:00