mirror of https://github.com/godotengine/godot
The `wl_keyboard::repeat_info` event got introduced in version 4. On versions older than that, we defaulted to 0 delay, which means no repetition. That's a veeery old version and basically everything offers it, but it doesn't hurt to add a reasonable default. |
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| .. | ||
| android | ||
| ios | ||
| linuxbsd | ||
| macos | ||
| visionos | ||
| web | ||
| windows | ||
| SCsub | ||
| platform_builders.py | ||
| register_platform_apis.h | ||