..
physics
Make nodes handle their respective navigation source geometry
2025-01-12 13:14:46 +01:00
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00
animated_sprite_2d.cpp
Improve use of `Ref.is_null/valid`
2024-12-23 16:35:02 -05:00
animated_sprite_2d.h
Use `SceneStringName` in more places
2024-12-02 14:39:16 +01:00
audio_listener_2d.cpp
Remove unused headers in scene.
2024-12-24 00:40:09 +08:00
audio_listener_2d.h
Remove unused headers in scene.
2024-12-24 00:40:09 +08:00
audio_stream_player_2d.compat.inc
Change AudioStreamPlayer autoplay and GLTFBufferView getters to be const
2024-02-08 13:01:50 -06:00
audio_stream_player_2d.cpp
Add `volume_linear` property and methods for audio-related classes
2024-12-18 12:41:57 -08:00
audio_stream_player_2d.h
Add `volume_linear` property and methods for audio-related classes
2024-12-18 12:41:57 -08:00
back_buffer_copy.cpp
Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED`
2024-11-02 15:43:18 -03:00
back_buffer_copy.h
Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED`
2024-11-02 15:43:18 -03:00
camera_2d.cpp
CPUParticles2D - Add ability to follow physics interpolated target
2025-01-24 14:13:20 +01:00
camera_2d.h
Fix physics tick counter
2024-07-07 19:04:05 +02:00
canvas_group.cpp
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
canvas_group.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
canvas_modulate.cpp
Fix super call in various `get_configuration_warnings` methods
2024-09-05 16:08:35 +02:00
canvas_modulate.h
Revert "Update Node::get_configuration_warnings signature"
2024-02-17 19:03:21 +01:00
cpu_particles_2d.compat.inc
Implemented tools around particles seed randomization.
2025-01-11 16:31:24 +01:00
cpu_particles_2d.cpp
CPUParticles2D - Add ability to follow physics interpolated target
2025-01-24 14:13:20 +01:00
cpu_particles_2d.h
CPUParticles2D - Add ability to follow physics interpolated target
2025-01-24 14:13:20 +01:00
gpu_particles_2d.compat.inc
Implemented tools around particles seed randomization.
2025-01-11 16:31:24 +01:00
gpu_particles_2d.cpp
Merge pull request #100227 from clayjohn/particles-texture
2025-01-13 20:21:38 +01:00
gpu_particles_2d.h
Implemented tools around particles seed randomization.
2025-01-11 16:31:24 +01:00
light_2d.cpp
Improve use of `Ref.is_null/valid`
2024-12-23 16:35:02 -05:00
light_2d.h
Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED`
2024-11-02 15:43:18 -03:00
light_occluder_2d.cpp
Improve use of `Ref.is_null/valid`
2024-12-23 16:35:02 -05:00
light_occluder_2d.h
Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED`
2024-11-02 15:43:18 -03:00
line_2d.cpp
Speed up `Line2D._edit_get_rect()`
2025-01-03 20:32:08 +03:00
line_2d.h
Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED`
2024-11-02 15:43:18 -03:00
line_builder.cpp
Fix various typos and code style issues
2024-11-28 17:40:42 +01:00
line_builder.h
Add closed property to Line2D
2023-09-11 11:28:25 +03:00
marker_2d.cpp
Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED`
2024-11-02 15:43:18 -03:00
marker_2d.h
Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED`
2024-11-02 15:43:18 -03:00
mesh_instance_2d.cpp
Make nodes handle their respective navigation source geometry
2025-01-12 13:14:46 +01:00
mesh_instance_2d.h
Make nodes handle their respective navigation source geometry
2025-01-12 13:14:46 +01:00
multimesh_instance_2d.cpp
Make nodes handle their respective navigation source geometry
2025-01-12 13:14:46 +01:00
multimesh_instance_2d.h
Make nodes handle their respective navigation source geometry
2025-01-12 13:14:46 +01:00
navigation_agent_2d.cpp
Despaghettify NavigationServer path queries
2024-12-11 22:29:48 +01:00
navigation_agent_2d.h
Fix physics tick counter
2024-07-07 19:04:05 +02:00
navigation_link_2d.cpp
Add NavigationLink debug direction indicator
2025-01-02 01:07:26 +01:00
navigation_link_2d.h
Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED`
2024-11-02 15:43:18 -03:00
navigation_obstacle_2d.cpp
Make nodes handle their respective navigation source geometry
2025-01-12 13:14:46 +01:00
navigation_obstacle_2d.h
Make nodes handle their respective navigation source geometry
2025-01-12 13:14:46 +01:00
navigation_region_2d.cpp
Add functions to get axis-aligned bounds of navigation regions
2025-01-13 20:18:33 +01:00
navigation_region_2d.h
Add functions to get axis-aligned bounds of navigation regions
2025-01-13 20:18:33 +01:00
node_2d.cpp
CPUParticles2D - Add ability to follow physics interpolated target
2025-01-24 14:13:20 +01:00
node_2d.h
Optimize threading-sensitive node data for single-threaded processing
2023-05-17 02:04:41 +02:00
parallax_2d.cpp
Remove unused headers in scene.
2024-12-24 00:40:09 +08:00
parallax_2d.h
Prevent Parallax2D autoscroll reset
2024-08-28 16:38:27 -04:00
parallax_background.cpp
Add new Parallax2D node
2024-03-03 15:46:40 -05:00
parallax_background.h
Add new Parallax2D node
2024-03-03 15:46:40 -05:00
parallax_layer.cpp
Fix super call in various `get_configuration_warnings` methods
2024-09-05 16:08:35 +02:00
parallax_layer.h
Revert "Update Node::get_configuration_warnings signature"
2024-02-17 19:03:21 +01:00
path_2d.cpp
Draw fewer fishbones to improve Path gizmo readability and performance
2025-01-09 16:08:29 +01:00
path_2d.h
Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED`
2024-11-02 15:43:18 -03:00
polygon_2d.cpp
Make nodes handle their respective navigation source geometry
2025-01-12 13:14:46 +01:00
polygon_2d.h
Make nodes handle their respective navigation source geometry
2025-01-12 13:14:46 +01:00
remote_transform_2d.cpp
Fix super call in various `get_configuration_warnings` methods
2024-09-05 16:08:35 +02:00
remote_transform_2d.h
Revert "Update Node::get_configuration_warnings signature"
2024-02-17 19:03:21 +01:00
skeleton_2d.cpp
Improve use of `Ref.is_null/valid`
2024-12-23 16:35:02 -05:00
skeleton_2d.h
Use local vector for skeleton
2024-10-02 20:38:40 +03:00
sprite_2d.cpp
Remove unused headers in scene.
2024-12-24 00:40:09 +08:00
sprite_2d.h
Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED`
2024-11-02 15:43:18 -03:00
tile_map.compat.inc
Make TileMapLayers extend Node2D and work as children of TileMap
2024-01-17 16:05:50 +01:00
tile_map.cpp
Make nodes handle their respective navigation source geometry
2025-01-12 13:14:46 +01:00
tile_map.h
Make nodes handle their respective navigation source geometry
2025-01-12 13:14:46 +01:00
tile_map_layer.cpp
Merge pull request #100882 from smix8/node_navmesh_geo_parsers
2025-01-16 17:18:01 -06:00
tile_map_layer.h
Make nodes handle their respective navigation source geometry
2025-01-12 13:14:46 +01:00
touch_screen_button.cpp
Improve use of `Ref.is_null/valid`
2024-12-23 16:35:02 -05:00
touch_screen_button.h
Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED`
2024-11-02 15:43:18 -03:00
visible_on_screen_notifier_2d.cpp
Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED`
2024-11-02 15:43:18 -03:00
visible_on_screen_notifier_2d.h
Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED`
2024-11-02 15:43:18 -03:00