mirror of https://github.com/godotengine/godot
Adds two keywords to shader language for uniforms: -'global' -'instance' This allows them to reference values outside the material. |
||
|---|---|---|
| .. | ||
| tests | ||
| SCsub | ||
| app_icon.png | ||
| main.cpp | ||
| main.h | ||
| main_builders.py | ||
| main_timer_sync.cpp | ||
| main_timer_sync.h | ||
| performance.cpp | ||
| performance.h | ||
| splash.png | ||
| splash_editor.png | ||