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default_theme
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Extract Syntax highlighting from TextEdit and add EditorSyntaxHighlighter
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2020-07-11 17:09:58 +01:00 |
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SCsub
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SCons: Format buildsystem files with psf/black
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2020-03-30 09:05:53 +02:00 |
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animation.cpp
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Keep transition value when replacing key
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2020-07-23 22:59:04 +02:00 |
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animation.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
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audio_stream_sample.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
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audio_stream_sample.h
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Add override keywords.
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2020-07-10 13:56:54 +01:00 |
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bit_map.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
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bit_map.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
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box_shape_3d.cpp
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Shape3D::get_debug_mesh_lines const methods
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2020-08-02 11:10:43 +02:00 |
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box_shape_3d.h
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Shape3D::get_debug_mesh_lines const methods
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2020-08-02 11:10:43 +02:00 |
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camera_effects.cpp
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Environment: Refactor code for readability + more
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2020-07-01 14:44:45 +02:00 |
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camera_effects.h
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Add override keywords.
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2020-07-10 13:56:54 +01:00 |
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capsule_shape_2d.cpp
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Split `Geometry` singleton into `Geometry2D` and `Geometry3D`
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2020-05-27 14:28:34 +03:00 |
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capsule_shape_2d.h
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Add override keywords.
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2020-07-10 13:56:54 +01:00 |
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capsule_shape_3d.cpp
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Shape3D::get_debug_mesh_lines const methods
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2020-08-02 11:10:43 +02:00 |
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capsule_shape_3d.h
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Shape3D::get_debug_mesh_lines const methods
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2020-08-02 11:10:43 +02:00 |
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circle_shape_2d.cpp
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
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circle_shape_2d.h
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Add override keywords.
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2020-07-10 13:56:54 +01:00 |
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concave_polygon_shape_2d.cpp
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Split `Geometry` singleton into `Geometry2D` and `Geometry3D`
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2020-05-27 14:28:34 +03:00 |
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concave_polygon_shape_2d.h
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Add override keywords.
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2020-07-10 13:56:54 +01:00 |
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concave_polygon_shape_3d.cpp
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Shape3D::get_debug_mesh_lines const methods
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2020-08-02 11:10:43 +02:00 |
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concave_polygon_shape_3d.h
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Shape3D::get_debug_mesh_lines const methods
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2020-08-02 11:10:43 +02:00 |
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convex_polygon_shape_2d.cpp
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Split `Geometry` singleton into `Geometry2D` and `Geometry3D`
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2020-05-27 14:28:34 +03:00 |
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convex_polygon_shape_2d.h
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Add override keywords.
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2020-07-10 13:56:54 +01:00 |
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convex_polygon_shape_3d.cpp
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Shape3D::get_debug_mesh_lines const methods
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2020-08-02 11:10:43 +02:00 |
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convex_polygon_shape_3d.h
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Shape3D::get_debug_mesh_lines const methods
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2020-08-02 11:10:43 +02:00 |
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curve.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
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curve.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
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cylinder_shape_3d.cpp
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Shape3D::get_debug_mesh_lines const methods
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2020-08-02 11:10:43 +02:00 |
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cylinder_shape_3d.h
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Shape3D::get_debug_mesh_lines const methods
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2020-08-02 11:10:43 +02:00 |
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dynamic_font.cpp
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[Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms.
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2020-09-03 19:56:24 +03:00 |
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dynamic_font.h
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[Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms.
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2020-09-03 19:56:24 +03:00 |
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environment.cpp
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Add fog to sky shaders
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2020-08-19 22:58:14 -07:00 |
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environment.h
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Restored fog (non volumetric).
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2020-08-13 22:09:22 -03:00 |
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font.cpp
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[Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms.
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2020-09-03 19:56:24 +03:00 |
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font.h
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[Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms.
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2020-09-03 19:56:24 +03:00 |
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gradient.cpp
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Sort points in a Gradient for color and offset updates.
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2020-08-12 01:55:41 -04:00 |
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gradient.h
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Sort points in a Gradient for color and offset updates.
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2020-08-12 01:55:41 -04:00 |
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height_map_shape_3d.cpp
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Shape3D::get_debug_mesh_lines const methods
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2020-08-02 11:10:43 +02:00 |
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height_map_shape_3d.h
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Shape3D::get_debug_mesh_lines const methods
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2020-08-02 11:10:43 +02:00 |
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line_shape_2d.cpp
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Split `Geometry` singleton into `Geometry2D` and `Geometry3D`
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2020-05-27 14:28:34 +03:00 |
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line_shape_2d.h
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Add override keywords.
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2020-07-10 13:56:54 +01:00 |
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material.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
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material.h
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Add override keywords.
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2020-07-10 13:56:54 +01:00 |
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mesh.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
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mesh.h
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Remove ArrayMesh::surface_remove declaration
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2020-09-04 16:27:59 +02:00 |
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mesh_data_tool.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
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mesh_data_tool.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
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mesh_library.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
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mesh_library.h
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mesh_library.h: Update header guard to reflect file name
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2020-09-08 15:12:31 +03:00 |
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multimesh.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
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multimesh.h
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Add override keywords.
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2020-07-10 13:56:54 +01:00 |
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navigation_mesh.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
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navigation_mesh.h
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Add override keywords.
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2020-07-10 13:56:54 +01:00 |
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packed_scene.cpp
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PackedScene: Prevent crash when root node has `parent` attribute
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2020-06-08 13:07:07 +02:00 |
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packed_scene.h
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Add override keywords.
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2020-07-10 13:56:54 +01:00 |
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particles_material.cpp
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Implement manual particle emission and particle sub emitters.
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2020-09-06 10:29:27 -03:00 |
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particles_material.h
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Implement manual particle emission and particle sub emitters.
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2020-09-06 10:29:27 -03:00 |
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physics_material.cpp
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
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physics_material.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
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polygon_path_finder.cpp
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Split `Geometry` singleton into `Geometry2D` and `Geometry3D`
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2020-05-27 14:28:34 +03:00 |
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polygon_path_finder.h
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
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primitive_meshes.cpp
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Made property hint consistent with other property hints
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2020-06-03 13:01:27 -07:00 |
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primitive_meshes.h
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Add override keywords.
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2020-07-10 13:56:54 +01:00 |
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ray_shape_2d.cpp
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Move `RayShape2D` implementation into its own translation unit
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2020-06-01 01:52:07 +03:00 |
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ray_shape_2d.h
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Add override keywords.
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2020-07-10 13:56:54 +01:00 |
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ray_shape_3d.cpp
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Shape3D::get_debug_mesh_lines const methods
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2020-08-02 11:10:43 +02:00 |
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ray_shape_3d.h
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Shape3D::get_debug_mesh_lines const methods
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2020-08-02 11:10:43 +02:00 |
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rectangle_shape_2d.cpp
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
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rectangle_shape_2d.h
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Add override keywords.
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2020-07-10 13:56:54 +01:00 |
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resource_format_text.cpp
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Update ResourceLoaderText::load to not update progress if resources are 0
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2020-08-16 13:12:21 -07:00 |
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resource_format_text.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
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segment_shape_2d.cpp
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Move `RayShape2D` implementation into its own translation unit
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2020-06-01 01:52:07 +03:00 |
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segment_shape_2d.h
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Add override keywords.
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2020-07-10 13:56:54 +01:00 |
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shader.cpp
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doc: Sync classref with current source
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2020-09-04 10:43:11 +02:00 |
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shader.h
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Add override keywords.
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2020-07-10 13:56:54 +01:00 |
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shape_2d.cpp
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Merge pull request #37903 from Xrayez/shape-2d-draw-bind
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2020-06-16 15:15:51 +02:00 |
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shape_2d.h
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Add override keywords.
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2020-07-10 13:56:54 +01:00 |
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shape_3d.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
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shape_3d.h
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Shape3D::get_debug_mesh_lines const methods
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2020-08-02 11:10:43 +02:00 |
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skin.cpp
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Style: Enforce separation line between function definitions
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2020-05-14 16:54:55 +02:00 |
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skin.h
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Add support for named binds in Skin.
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2020-02-21 09:40:29 -03:00 |
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sky.cpp
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Add incremental update mode to sky
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2020-07-11 00:10:15 -07:00 |
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sky.h
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Merge pull request #40272 from clayjohn/VULKAN-time-slicing
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2020-07-11 10:00:39 +02:00 |
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sky_material.cpp
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Add night sky to PhysicalSkyMaterial
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2020-05-16 12:59:55 -07:00 |
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sky_material.h
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Add override keywords.
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2020-07-10 13:56:54 +01:00 |
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sphere_shape_3d.cpp
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Shape3D::get_debug_mesh_lines const methods
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2020-08-02 11:10:43 +02:00 |
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sphere_shape_3d.h
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Shape3D::get_debug_mesh_lines const methods
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2020-08-02 11:10:43 +02:00 |
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style_box.cpp
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Adds automatic update for region_rect
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2020-08-29 19:46:52 +02:00 |
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style_box.h
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Add override keywords.
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2020-07-10 13:56:54 +01:00 |
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surface_tool.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
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surface_tool.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
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syntax_highlighter.cpp
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[Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms.
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2020-09-03 19:56:24 +03:00 |
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syntax_highlighter.h
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Extract Syntax highlighting from TextEdit and add EditorSyntaxHighlighter
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2020-07-11 17:09:58 +01:00 |
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text_file.cpp
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
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text_file.h
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Add override keywords.
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2020-07-10 13:56:54 +01:00 |
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texture.cpp
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Implement 3D textures as import and resource format.
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2020-09-09 13:50:21 -03:00 |
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texture.h
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Implement 3D textures as import and resource format.
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2020-09-09 13:50:21 -03:00 |
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theme.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
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theme.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
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tile_set.cpp
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[Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms.
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2020-09-03 19:56:24 +03:00 |
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tile_set.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
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video_stream.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
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visual_shader.cpp
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Improve performance of Undo:change node position in visual shader
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2020-09-09 11:29:40 +03:00 |
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visual_shader.h
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Improve performance of Undo:change node position in visual shader
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2020-09-09 11:29:40 +03:00 |
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visual_shader_nodes.cpp
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Fix some broken visual shader nodes
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2020-09-07 12:39:20 +03:00 |
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visual_shader_nodes.h
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Cleanup constructor code in visual shader nodes
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2020-09-05 16:13:38 +03:00 |
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world_2d.cpp
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Avoid overflow when calculating visible_cells
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2020-07-13 16:53:58 +02:00 |
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world_2d.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
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world_3d.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
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world_3d.h
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Environment: Refactor code for readability + more
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2020-07-01 14:44:45 +02:00 |
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world_margin_shape_3d.cpp
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Shape3D::get_debug_mesh_lines const methods
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2020-08-02 11:10:43 +02:00 |
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world_margin_shape_3d.h
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Shape3D::get_debug_mesh_lines const methods
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2020-08-02 11:10:43 +02:00 |