mirror of https://github.com/godotengine/godot
When godot was running as the project manager, it tried to call a method on a null pointer (get_tree()->get_edited_scene_root()).
This is undefined behaviour and caused a crash when compiled with sanitizing enabled.
(cherry picked from commit
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| .. | ||
| SCsub | ||
| canvas_layer.cpp | ||
| canvas_layer.h | ||
| http_request.cpp | ||
| http_request.h | ||
| instance_placeholder.cpp | ||
| instance_placeholder.h | ||
| node.cpp | ||
| node.h | ||
| resource_preloader.cpp | ||
| resource_preloader.h | ||
| scene_main_loop.cpp | ||
| scene_main_loop.h | ||
| timer.cpp | ||
| timer.h | ||
| viewport.cpp | ||
| viewport.h | ||