mirror of https://github.com/godotengine/godot
I don't see any reference to gzip/svgz supported in the nanosvg library, and the handful of test gzip compressed svgz files I tried failed loading. Also cleaning a couple missing includes in platform export code. |
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| .. | ||
| SCsub | ||
| rasterizer_dummy.h | ||
| texture_loader_dummy.cpp | ||
| texture_loader_dummy.h | ||