mirror of https://github.com/godotengine/godot
- Returns an empty list when there's not registered plugins, thus preventing the creation of spurious iterator objects - Inline `Godot#getRotatedValues(...)` given it only had a single caller. This allows to remove the allocation of a float array on each call and replace it with float variables - Disable sensor events by default. Sensor events can fired at 10-100s Hz taking cpu and memory resources. Now the use of sensor data is behind a project setting allowing projects that have use of it to enable it, while other projects don't pay the cost for a feature they don't use - Create a pool of specialized input `Runnable` objects to prevent spurious, unbounded `Runnable` allocations - Disable showing the boot logo for Android XR projects - Delete locale references of jni strings |
||
|---|---|---|
| .. | ||
| config | ||
| crypto | ||
| debugger | ||
| error | ||
| extension | ||
| input | ||
| io | ||
| math | ||
| object | ||
| os | ||
| string | ||
| templates | ||
| variant | ||
| SCsub | ||
| core_bind.cpp | ||
| core_bind.h | ||
| core_builders.py | ||
| core_constants.cpp | ||
| core_constants.h | ||
| core_globals.cpp | ||
| core_globals.h | ||
| core_string_names.cpp | ||
| core_string_names.h | ||
| doc_data.cpp | ||
| doc_data.h | ||
| register_core_types.cpp | ||
| register_core_types.h | ||
| typedefs.h | ||
| version.h | ||