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godot/modules/fbx
Lukas Tenbrink e2931a5c19 Make conversions from `NodePath` to `String` explicit. 2025-06-11 16:50:27 +02:00
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doc_classes
editor Implement naming version system for FBX and Blend importers like glTF 2025-06-10 09:42:54 -07:00
extensions fix fbx runtime import not generating meshes properly 2025-04-27 10:55:46 -06:00
SCsub fix fbx runtime import not generating meshes properly 2025-04-27 10:55:46 -06:00
config.py
fbx_document.cpp Make conversions from `NodePath` to `String` explicit. 2025-06-11 16:50:27 +02:00
fbx_document.h Implement naming version system for FBX and Blend importers like glTF 2025-06-10 09:42:54 -07:00
fbx_state.cpp
fbx_state.h Core: Convert `Pair`/`KeyValue` to `constexpr` 2025-05-15 10:37:41 -05:00
register_types.cpp fix fbx runtime import not generating meshes properly 2025-04-27 10:55:46 -06:00
register_types.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00