mirror of https://github.com/godotengine/godot
* Its not and will not be used for streaming. * Streaming will be implemented in 4.1 and it will work different. * It makes more sense to be called CompressedTexture since it imports and compresses texture files. |
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|---|---|---|
| .. | ||
| export | ||
| SCsub | ||
| app_uwp.cpp | ||
| app_uwp.h | ||
| context_egl_uwp.cpp | ||
| context_egl_uwp.h | ||
| detect.py | ||
| joypad_uwp.cpp | ||
| joypad_uwp.h | ||
| logo.png | ||
| os_uwp.cpp | ||
| os_uwp.h | ||
| platform_config.h | ||