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godot/modules
smix8 721c99a530 Add NavigationServer map_force_update() function
Adds map_force_update() function to NavigationServer. This function immediately flushes the Navigationserver command queue and recalculates all navigationmeshes and region connections for a specific map.

(cherry picked from commit fdea269805)
2022-06-24 10:19:00 +02:00
..
bmp
bullet Exposes the BulletSpace internals. 2022-06-10 11:47:30 +02:00
camera
csg Fix editor crash when opening scene with CSGMesh 2022-05-22 19:26:45 +02:00
cvtt
dds
denoise
enet Fix various typos 2022-05-19 19:07:45 +08:00
etc
fbx
freetype FreeType: Update to version 2.12.1 2022-05-17 22:28:10 +02:00
gdnative [3.5] Update NavigationServer backport 2022-06-14 05:55:14 +02:00
gdscript Classref typo fixes and improvements 2022-06-17 15:19:31 +08:00
gltf gltf: Allow more than 4 joints but warn and ignore them. 2022-06-10 18:41:14 -07:00
gridmap [3.5] Update NavigationServer backport 2022-06-14 05:55:14 +02:00
hdr
jpg
jsonrpc
lightmapper_cpu
mbedtls
minimp3
mobile_vr
mono Mono: Update Newtonsoft.Json to 13.0.1 2022-06-24 10:12:13 +02:00
navigation Add NavigationServer map_force_update() function 2022-06-24 10:19:00 +02:00
ogg
opensimplex
opus
pvr
raycast
regex
squish
stb_vorbis
svg
tga
theora
tinyexr
upnp
vhacd
visual_script i18n: Misc fixes translation strings 2022-06-08 12:56:42 +02:00
vorbis
webm
webp
webrtc Add dedicated macros for property name extraction 2022-05-19 11:31:35 +08:00
websocket Add dedicated macros for property name extraction 2022-05-19 11:31:35 +08:00
webxr Fix various typos 2022-05-19 19:07:45 +08:00
xatlas_unwrap
SCsub
modules_builders.py
register_module_types.h