mirror of https://github.com/godotengine/godot
Reduce the mipmap levels so that the border is pixel perfect Always use the high quality downsample to reduce jaggies Fix the jacobian approximation so that it actually helps account for the octahedral distortion |
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| .. | ||
| SCsub | ||
| fog.cpp | ||
| fog.h | ||
| gi.cpp | ||
| gi.h | ||
| sky.cpp | ||
| sky.h | ||