1
0
Fork 0
godot/servers/rendering/renderer_rd/environment
clayjohn 24c2c452de Fix downsampled radiance map generation.
Reduce the mipmap levels so that the border is pixel perfect

Always use the high quality downsample to reduce jaggies

Fix the jacobian approximation so that it actually helps account for the octahedral distortion
2026-01-12 18:56:10 -08:00
..
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
fog.cpp Rewrite Radiance and Reflection probes to use Octahedral maps. 2025-12-02 17:48:12 -08:00
fog.h Rewrite Radiance and Reflection probes to use Octahedral maps. 2025-12-02 17:48:12 -08:00
gi.cpp Rewrite Radiance and Reflection probes to use Octahedral maps. 2025-12-02 17:48:12 -08:00
gi.h Rewrite Radiance and Reflection probes to use Octahedral maps. 2025-12-02 17:48:12 -08:00
sky.cpp Fix downsampled radiance map generation. 2026-01-12 18:56:10 -08:00
sky.h Rewrite Radiance and Reflection probes to use Octahedral maps. 2025-12-02 17:48:12 -08:00