1
0
Fork 0
godot/platform/ios
Pāvels Nadtočajevs bb22b0eece
[iOS] Update device SOC list and DPI list.
2025-12-18 16:30:14 +02:00
..
api
doc_classes Merge pull request #112361 from Calinou/export-dedicated-server-no-shader-baker 2025-12-09 19:54:22 +01:00
export Add Stretch Modes for Splash Screen 2025-10-21 18:20:44 -04:00
README.md Merge pull request #107789 from rsanchezsaez/apple/apple-embedded-export-template 2025-09-19 13:07:09 -05:00
SCsub
detect.py Build: Fix container build path for swift 2025-10-15 06:32:31 +11:00
device_metrics.h
device_metrics.mm [iOS] Update device SOC list and DPI list. 2025-12-18 16:30:14 +02:00
display_layer_ios.h
display_layer_ios.mm Move server files into their subfolders 2025-09-30 19:39:39 -07:00
display_server_ios.h
display_server_ios.mm
godot_view_ios.h
godot_view_ios.mm [Apple embedded] Adopt SwiftUI lifecycle for Apple embedded platforms 2025-09-22 18:20:04 -07:00
ios.h
main_ios.mm Add support for profiling GDScript with tracy. 2025-11-28 16:36:36 +01:00
os_ios.h
os_ios.mm
platform_config.h
platform_gl.h
platform_ios_builders.py
platform_thread.h

README.md

iOS platform port

This folder contains the C++, Objective-C and Objective-C++ code for the iOS platform port.

This platform derives from the Apple embedded abstract platform (drivers/apple_embedded).

This platform uses shared Apple code (drivers/apple).

See also misc/dist/apple_embedded_xcode folder for the Xcode project template used for packaging the iOS export templates.

Documentation