mirror of https://github.com/godotengine/godot
-Rearrange favorites in fs dock with drag and drop -Removed import -> sub-scene, moved to scenetree contextual menu -Removed import -> re-import , moved and integrated to FS dock -Added ability in FS dock to re-import more than one resource simultaneously -Added ability to drag from native filesystem explorer to Godot, only works on Windows though -Removed scene reimport merge options, never worked well. Eventually merging materials should be re-added -Added ability to set custom root node type when importing scenes -Re-Import is now automatic, can be configured back to manual in editor settings -Added resource previews in property list for many resource types |
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| .. | ||
| SCsub | ||
| area.cpp | ||
| area.h | ||
| baked_light_instance.cpp | ||
| baked_light_instance.h | ||
| body_shape.cpp | ||
| body_shape.h | ||
| bone_attachment.cpp | ||
| bone_attachment.h | ||
| camera.cpp | ||
| camera.h | ||
| character_camera.cpp | ||
| character_camera.h | ||
| collision_object.cpp | ||
| collision_object.h | ||
| collision_polygon.cpp | ||
| collision_polygon.h | ||
| immediate_geometry.cpp | ||
| immediate_geometry.h | ||
| interpolated_camera.cpp | ||
| interpolated_camera.h | ||
| light.cpp | ||
| light.h | ||
| mesh_instance.cpp | ||
| mesh_instance.h | ||
| multimesh_instance.cpp | ||
| multimesh_instance.h | ||
| navigation.cpp | ||
| navigation.h | ||
| navigation_agent.cpp | ||
| navigation_agent.h | ||
| navigation_mesh.cpp | ||
| navigation_mesh.h | ||
| optimized_spatial_scene.cpp | ||
| optimized_spatial_scene.h | ||
| particles.cpp | ||
| particles.h | ||
| path.cpp | ||
| path.h | ||
| physics_body.cpp | ||
| physics_body.h | ||
| physics_joint.cpp | ||
| physics_joint.h | ||
| portal.cpp | ||
| portal.h | ||
| position_3d.cpp | ||
| position_3d.h | ||
| proximity_group.cpp | ||
| proximity_group.h | ||
| quad.cpp | ||
| quad.h | ||
| ray_cast.cpp | ||
| ray_cast.h | ||
| room_instance.cpp | ||
| room_instance.h | ||
| scenario_fx.cpp | ||
| scenario_fx.h | ||
| skeleton.cpp | ||
| skeleton.h | ||
| spatial.cpp | ||
| spatial.h | ||
| spatial_indexer.cpp | ||
| spatial_indexer.h | ||
| spatial_player.cpp | ||
| spatial_player.h | ||
| spatial_sample_player.cpp | ||
| spatial_sample_player.h | ||
| spatial_stream_player.cpp | ||
| spatial_stream_player.h | ||
| sprite_3d.cpp | ||
| sprite_3d.h | ||
| test_cube.cpp | ||
| test_cube.h | ||
| vehicle_body.cpp | ||
| vehicle_body.h | ||
| visibility_notifier.cpp | ||
| visibility_notifier.h | ||
| visual_instance.cpp | ||
| visual_instance.h | ||