mirror of https://github.com/godotengine/godot
-Rearrange favorites in fs dock with drag and drop -Removed import -> sub-scene, moved to scenetree contextual menu -Removed import -> re-import , moved and integrated to FS dock -Added ability in FS dock to re-import more than one resource simultaneously -Added ability to drag from native filesystem explorer to Godot, only works on Windows though -Removed scene reimport merge options, never worked well. Eventually merging materials should be re-added -Added ability to set custom root node type when importing scenes -Re-Import is now automatic, can be configured back to manual in editor settings -Added resource previews in property list for many resource types |
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|---|---|---|
| .. | ||
| SCsub | ||
| copymem.cpp | ||
| copymem.h | ||
| dir_access.cpp | ||
| dir_access.h | ||
| file_access.cpp | ||
| file_access.h | ||
| input.cpp | ||
| input.h | ||
| input_event.cpp | ||
| input_event.h | ||
| keyboard.cpp | ||
| keyboard.h | ||
| main_loop.cpp | ||
| main_loop.h | ||
| memory.cpp | ||
| memory.h | ||
| memory_pool_dynamic.cpp | ||
| memory_pool_dynamic.h | ||
| memory_pool_dynamic_prealloc.cpp | ||
| memory_pool_dynamic_prealloc.h | ||
| memory_pool_dynamic_static.cpp | ||
| memory_pool_dynamic_static.h | ||
| memory_pool_static.cpp | ||
| memory_pool_static.h | ||
| mutex.cpp | ||
| mutex.h | ||
| os.cpp | ||
| os.h | ||
| semaphore.cpp | ||
| semaphore.h | ||
| shell.cpp | ||
| shell.h | ||
| thread.cpp | ||
| thread.h | ||
| thread_dummy.cpp | ||
| thread_dummy.h | ||
| thread_safe.cpp | ||
| thread_safe.h | ||