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godot/platform
ygz-bd a2bfb7cff2 Enable XR Preview Mode for PICO OS
Supported features in the immersive preview mode
- Passthrough
- Hand tracking
Notes:
- Multi-window is only available for internal apps on PICO OS, therefore launching adjacent windows is not possible currently.
- Passthrough splash screen is not supported on PICO OS
2025-01-13 16:34:22 +00:00
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android Enable XR Preview Mode for PICO OS 2025-01-13 16:34:22 +00:00
ios Merge pull request #97570 from dustdfg/ios_macos/print_warning_instead_of_comments 2024-10-04 22:43:46 +02:00
linuxbsd Fix wrong Wayland path if building with opengl3=no 2024-10-12 20:20:12 -03:00
macos Don't include `core/io/image.h` in `core/os/os.h` 2024-10-18 19:04:19 +03:00
web [Web] Make audio bus fetching more resilient to errors 2024-10-02 11:24:57 -04:00
windows Merge pull request #97005 from Repiteo/core/window-corner-style 2024-10-21 16:39:25 -05:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
register_platform_apis.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00