1
0
Fork 0
godot/modules/mono/glue
A Thousand Ships a1846b27ea
Improve use of `Ref.is_null/valid`
Use `is_null` over `!is_valid` and vice versa.
2024-12-23 16:35:02 -05:00
..
GodotSharp C#: Add option to treat warnings as errors 2024-12-18 10:23:41 -06:00
runtime_interop.cpp Improve use of `Ref.is_null/valid` 2024-12-23 16:35:02 -05:00
runtime_interop.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00