mirror of https://github.com/godotengine/godot
Also start organizing editor-specific GUI components into a dedicated folder, `editor/gui`. Also move `editor_file_server` next to the rest of debugger classes. |
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|---|---|---|
| .. | ||
| editor_import_blend_runner.cpp | ||
| editor_import_blend_runner.h | ||
| editor_scene_exporter_gltf_plugin.cpp | ||
| editor_scene_exporter_gltf_plugin.h | ||
| editor_scene_importer_blend.cpp | ||
| editor_scene_importer_blend.h | ||
| editor_scene_importer_fbx.cpp | ||
| editor_scene_importer_fbx.h | ||
| editor_scene_importer_gltf.cpp | ||
| editor_scene_importer_gltf.h | ||