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godot/platform/linuxbsd/wayland
Hilderin 9d2a4c03be Embedding game process in editor 2024-12-18 17:52:42 -05:00
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dynwrappers
SCsub Wayland: Add support for xdg-foreign-unstable-v2 2024-12-10 01:29:46 +01:00
detect_prime_egl.cpp EGL: Use EGL_EXT_platform_base whenever possible 2024-06-04 08:43:34 +02:00
detect_prime_egl.h EGL: Use EGL_EXT_platform_base whenever possible 2024-06-04 08:43:34 +02:00
display_server_wayland.cpp Embedding game process in editor 2024-12-18 17:52:42 -05:00
display_server_wayland.h Embedding game process in editor 2024-12-18 17:52:42 -05:00
egl_manager_wayland.cpp
egl_manager_wayland.h
egl_manager_wayland_gles.cpp Wayland: Add support for OpenGL ES driver 2024-05-03 05:17:13 +02:00
egl_manager_wayland_gles.h Wayland: Add support for OpenGL ES driver 2024-05-03 05:17:13 +02:00
key_mapping_xkb.cpp
key_mapping_xkb.h Style: Apply new `clang-format` changes 2024-09-20 08:09:48 -05:00
rendering_context_driver_vulkan_wayland.cpp Move Vulkan includes to a central godot_vulkan.h header 2024-09-29 17:53:18 +02:00
rendering_context_driver_vulkan_wayland.h Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver. 2024-02-12 10:02:18 -03:00
wayland_thread.cpp Implement `window_start_drag` on Windows and Linux. 2024-12-17 16:49:27 +02:00
wayland_thread.h Implement `window_start_drag` on Windows and Linux. 2024-12-17 16:49:27 +02:00