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godot/scene
Hugo Locurcio a052d34129
Fix Decal clamping to positive values not being applied to RenderingServer
This means the Decal editor gizmo could be incorrect compared to the actual
rendering if you enter a negative value in the inspector.
2023-09-27 02:21:07 +02:00
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2d Merge pull request #82360 from kleonc/tilemap-tile-animation-time-float-error 2023-09-26 17:52:55 +02:00
3d Fix Decal clamping to positive values not being applied to RenderingServer 2023-09-27 02:21:07 +02:00
animation Fix theme access and improve UX in AnimationTree editor 2023-09-23 21:47:27 +02:00
audio Add a bus_renamed AudioServer signal 2023-09-15 13:02:03 +03:00
debugger
gui Merge pull request #80410 from bruvzg/rtl_img_features 2023-09-26 13:44:46 +02:00
main Check if input marked handled before processing additional CollisionObjects 2023-09-26 20:42:15 +02:00
resources Merge pull request #82347 from SaracenOne/dir_access_checks 2023-09-26 16:36:47 +02:00
theme Use bound theme properties for documentation 2023-09-26 18:48:51 +02:00
SCsub
property_utils.cpp Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
property_utils.h
register_scene_types.cpp Add 2D navigation mesh baking 2023-09-25 19:48:14 +02:00
register_scene_types.h
scene_string_names.cpp
scene_string_names.h