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godot/servers/rendering/renderer_rd/shaders/forward_clustered
Milan Gruner 45a33cc749 Implement render mode fog_disabled and BaseMaterial3D setting Disable Fog 2023-09-05 18:15:02 +02:00
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SCsub Make dependencies with shader includes in subfolders 2022-09-26 12:29:19 +10:00
scene_forward_clustered.glsl Implement render mode fog_disabled and BaseMaterial3D setting Disable Fog 2023-09-05 18:15:02 +02:00
scene_forward_clustered_inc.glsl replace sampler arrays with constant sampler elements 2023-06-22 01:11:57 +03:00