mirror of https://github.com/godotengine/godot
This should make headless exporting work in projects using textures
in any format.
Error messages should no longer appear when running a project
that used image formats that were previously not present in the list.
(cherry picked from commit
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| .. | ||
| SCsub | ||
| rasterizer_dummy.h | ||
| texture_loader_dummy.cpp | ||
| texture_loader_dummy.h | ||