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godot/scene
Haoyu Qiu 9cbf066feb Initialize PhysicalBone2D::parent_skeleton 2021-06-13 12:10:11 +08:00
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2d Initialize PhysicalBone2D::parent_skeleton 2021-06-13 12:10:11 +08:00
3d Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
animation Consistently prefix bound virtual methods with _ 2021-06-12 00:55:52 +02:00
audio
debugger Rename Transform to Transform3D in core 2021-06-03 07:30:01 -04:00
gui Consistently prefix bound virtual methods with _ 2021-06-12 00:55:52 +02:00
main Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
resources Fix tangents array in SurfaceTool 2021-06-12 00:40:13 +02:00
SCsub
register_scene_types.cpp Continuation of work on visual particles system 2021-06-07 20:33:17 +03:00
register_scene_types.h
scene_string_names.cpp Consistently prefix bound virtual methods with _ 2021-06-12 00:55:52 +02:00
scene_string_names.h Consistently prefix bound virtual methods with _ 2021-06-12 00:55:52 +02:00